Hellboy returns to bring down his big fist in video games!

Hellboy returns to bring down his big fist in video games!

Weighed down by critical and public reception, with a very disappointing worldwide box office haul (just over $55 million on a $50 million budget…), the 2019 reboot of Hellboy’s (non)adventure is not ready. Sequel, as explained by its main translator, David Harbour.

Perhaps fans of the character created by Mike Mignola can take some solace, in the most literal sense of the word, from the impending arrival of the game. Hellboy: Web of Wyrd.

Developed by Upstream Arcade Studio and published by Good Shepherd Entertainment, the title was announced for PC, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X|S and Nintendo Switch on October 4.

What does it look like?

Based on Mike Mignola’s graphic novels at Dark Horse Comics, the game benefits from an all-new storyline created in collaboration with Mike Mignola, who also wrote the game’s main artwork, and the late Lance Reddick lends his voice to Hellboy.

like comics Hellboy Web of Wyrd sends Hellboy on a series of unique and completely different adventures connected to a mysterious legacy. House of Butterflies.

When the BPRD officer ((Office of Paranormal Research and Advocacy) Sent on a reconnaissance mission to the mansion and inexplicably disappearing, Hellboy and his Bureau team are tasked with finding their counterpart and uncovering the secrets of the haunted building. Obviously with a lot of punch reinforcements and ranged punches to defeat nightmare ghosts.

Either way, the game promises to be very faithful to the original material. last july on the XBoxWire website posted a very interesting interview with two of the studio’s talents responsible for the game’s development, specifically mentioning the art direction of the title, as well as the place the game’s story takes in the Hellboy comic book universe. .

“We worked with Dark Horse to find the perfect starting point for fans in the vast Hellboy timeline, and we arrived in 1982. Why 1982? We wanted to immerse players in the action at the heart of Hellboy’s adventures without encroaching on BPRD’s established comic book stories.

We worked closely with Dark Horse to make Web of Wyrd feel like an authentic Hellboy story, and we hope it will even serve as an introduction to gamers less familiar with the comics.

So many confessions of faith. To check the controller in hand soon.

Source: Allocine

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