A declaration of love for the Alien franchise, faithful to the approach previously taken by Ridley Scott and able to capture his own artistic touch, Fede Alvarez’s Alien: Romulus opened strongly at the international box office. It has raised more than $108 million since its last appearance.
We appreciate it even more because the director rewards us with a brilliant easter egg borrowed from the saga’s legendary video game that was released in 2014: Isolation of aliens. It actually includes a specific reference to the game’s save points in the form of phones.
These elements play a crucial role in both the game and the film, marking moments of tension and imminent danger. In Alien: RomulusThe appearance of these phones serves as a warning, such as a trigger warning.
A famous phone in the game that serves as a save point
“Prepare for Impact”
In an interview with Total Film (Through the game radar), Fede Alvarez explains his approach. “I played Alien: Isolation a few years after it came out, then don’t breathe was coming out At the time, I was like, “Hell, if I could do anything, I’d love to do Alien and scare the audience again with that creature and that setting. I was playing around and realizing how scary Alien could be if I got that tone. Again.”
He continues a little further: “The movie is set up so that every time something bad happens, you’ll see an emergency phone. In the game, every time you knew there was a phone, you’d say, ‘I think I’m going to have a bad time.'” It’s the same here. You’ll see them strategically placed throughout the film. When you see a phone, that’s it. Warning: “Prepare for impact.” Hence the Easter egg, but not only that. This is an important narrative spring.

An absolute gaming masterpiece
Developed by the stalwart British studio Creative Assembly, better known for the historical strategy game saga Total War, it goes without saying that Alien: IsolationReleased in 2014 was an electric shock.
At the peak of claustrophobia and tension, it was a video game masterpiece; An exceptional title that not only managed to atomize the previous failures in the memory and even eclipse other games in the franchise, but also rose to the top without any problems. survival horror. A miraculous title that we have not dared to hope for in this franchise for years. A game that ultimately lived up to one of the greatest licenses in film history.
for reference Alien: Isolation Set in the year 2137, fifteen years after the events of Ridley Scott’s film, the USCSS Nostromo, a Weyland Yutani commercial transport ship, disappears during a routine return trip to Earth. The player plays Ellen’s daughter, Amanda Ripley.
He works for years in the region where his mother disappeared, hoping to find answers. One day, a certain Samuels, Weyland’s CEO – Utahn, recruits him as part of the team responsible for recovering the Nostromo’s flight recorder. This is aboard the giant space station: Sevastopol. The problem is that this semi-abandoned station is in absolute chaos.
The government no longer gives any sign of life, the climate of civil war has been created, nobody trusts each other anymore. Androids are usually docile when damaged and even killed. In fact, everything seems to be connected to an unseen threat, a perfect killing machine that hunts deep within the station. An unpredictable and ruthless enemy who will stand between Amanda and the search for the truth…
Source: Allocine

Rose James is a Gossipify movie and series reviewer known for her in-depth analysis and unique perspective on the latest releases. With a background in film studies, she provides engaging and informative reviews, and keeps readers up to date with industry trends and emerging talents.