CinemaThe failure of the Borderlands film caused sales of the game to increase; understandDespite adapting a famous gaming franchise, Borderlands: The Fate of the Universe Is at Stake was a failure with audiences and critics today at 4:41 pm

CinemaThe failure of the Borderlands film caused sales of the game to increase; understandDespite adapting a famous gaming franchise, Borderlands: The Fate of the Universe Is at Stake was a failure with audiences and critics today at 4:41 pm

Despite adapting a famous gaming franchise, Borderlands: The Fate of the Universe Is at Stake was a failure with audiences and critics alike.

Adaptation of the game franchise developed by Gearbox Software, 2K Australia and Telltale Gamesthe film Borderlands: The Fate of the Universe Is at Stake It was a huge failure among the public and critics, but it was responsible for increasing game sales.

It is worth remembering how the games are set in a scientific fantasy setting, with an RPG style and first-person shooter. Despite being an iconic franchise in the gaming world, the adaptation failed to bring the same shine to the big screen. With a budget of around US$120 million, it grossed just US$30 million at the global box office.

According to the publisher Take-Two, Borderlands: The Fate of the Universe Is at Stake At least it brought something positive to the games. “Concerning Borderlandswe don’t really need to break down the film’s contribution because, although it was economically positive, it wasn’t relevant to our results,” he said Strauss ZelnickCEO of the company (via NME).

Even though the film was disappointing, it actually benefited our catalog sales.

The executive then explained how “making a film or television show based on our very high-quality intellectual property can boost catalog sales,” but Take-Two started getting “really selective” with upcoming projects: “We would really prefer everything that comes out under our brands to be really successful.”

Source: Rollingstone

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